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Skyrim Based Rp

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Post by Goldenbudda21 July 24th 2012, 17:52

(Sorry Murph, When I read your comment I just couldnt wait so imma set it up. Hope thats cool.)

Okay, so...things we need to know:

Name:
Race:
Gender:
Age:
Weapon Preference: (only have two)
- magery, archery, two-handed, sword & shield, dual wield
Special Skills: (post your skill and it will be approved for RP useage. 2 max)
Group or Solo: (3 max RPers to a group)
Persuasion: Good or Bad


Rules:

- Try to limit God Modding, but I understand some is needed for RP progression---dont go over board with it. If it is used...good things are preferred, such as a players emmense ownage of an opponent
- Use detail as much as possible when describing the scene and when you create character...we want a good mental picture
- Since this my rp...i am Rp Master...I will read everything that each player does and deem when you are worthy of a level up. Level ups will increase power and foes you kill with ease or difficulty. It will also determine when you are able to weild a more powerful weapon, or cast more powerful spells. Highest level achievement is 20 (would go 100...but may drone on.)
- Be creative. There is a range of animals that can be used in this Rp...the weakest of rabbits and foxes, all the way to rediculously strong dragons, trolls, and giants. Dragons will be confronted with at random times as I decide...sorta like a variable that im throwing in. You wont know..neither will I. Your job will be to fight the dragon. Again...they are strong so no "One hit" deaths. If I deem you have overpowered your usage, ill cut off your limb...nah, kidding but be for real guys...i know yall can do that. LOL
- Same as other Rps, if you have an "outside" thing to ask me or just a general comment...signal with //blah blah blah// Ill be happy to answer quesations or even grant requests if I feel like I am persuaded enough.

Have fun. Be creative. RP!!


Last edited by Goldenbudda21 on July 24th 2012, 20:07; edited 1 time in total
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Character sheet
Name: Xentaas Krexin
Rank/Position: Admiral
Faction: Rebel Alliance

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Post by Goldenbudda21 July 24th 2012, 17:53

(if anyone thinks I missed something or wanna comment on rules, feel free to say something....just dont hurt my feelings...they are tender. lol)
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Name: Xentaas Krexin
Rank/Position: Admiral
Faction: Rebel Alliance

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Post by Guest July 24th 2012, 19:43

Name:Talen Kedan
Race:Nord
Gender:Male
Age:23
Appearance: Shoulder length hair(Dirty blond"
Eyes:Cold Blue Eyes
Scars or tattoos:One scar beneath his left eye
Weapon Preference: Bow and arrow/Sword and shield

Special Skills: (Archery, one handed)
Group or Solo: (Group)
Persuasion: Good or Bad
Facts: Worships Talos.
Does not have many family.
Has many connections with factions.




Bio: Born in whiterun but after a group of bandits killed his parents and siblings he was sent away to the orphanage in Riften.


Last edited by Murph on July 24th 2012, 20:12; edited 1 time in total
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Post by Goldenbudda21 July 24th 2012, 20:07

Name?
Goldenbudda21
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Posts : 1219
Level : 5784
Reputation : -1
Join date : 2012-06-04
Age : 31
Location : Waiting in the dark corner of your mind...
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Character sheet
Name: Xentaas Krexin
Rank/Position: Admiral
Faction: Rebel Alliance

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Post by Guest July 24th 2012, 20:13

Updated,
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Post by Goldenbudda21 July 24th 2012, 20:17

Name: Molegnar
Race: Dark Elf
Gender: Male
Age: 23
Weapon Preference: Dual Weild, Archery
Appearance: Dark Satan skin with maroon eyes. Long black hair braded into a pony-tail. One scar that cuts through upper and lower lip on left side of nose.

Special Skills: Shadow Crawler- Dark skin allows for almost invisiblity in dark places. Moroon eyes allow for incredible perception in the dark.
Prefers to work with a group, but can work solo very easily
Facts: former assassin and wanted by Companions

Bio: Born in Riften and brought into the Theives Guild and worked his way up until an "unspeakable" mission and then left on mutual grounds with the guild. after that, he did odd in jobs assassinating individuals when the coin was right. He is currently hiding out in Solitude from the Companions after an botched assassination attempt on their leader Kodlac
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Level : 5784
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Character sheet
Name: Xentaas Krexin
Rank/Position: Admiral
Faction: Rebel Alliance

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Post by Goldenbudda21 July 24th 2012, 20:21

(We wanna try to get as many people as we can in this so even if you havaent played the game, dont fear. We will theach you as you go and all of us who have played the game will be there to answer any questions you may have concerning what you can and cannot do.)
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Character sheet
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Rank/Position: Admiral
Faction: Rebel Alliance

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Post by Guest July 24th 2012, 20:42

For those who do not know much of skyrim or elder scrolls.

Races:Altmer (High Elf) - Summerset Isles
Argonian - Black Marsh
Bosmer (Wood Elf) - Valenwood
Breton - High Rock
Dunmer (Dark Elf) - Morrowind
Imperial - Cyrodiil
Khajiit - Elsweyr
Nord - Skyrim
Orsimer (Orc) - High Rock and Hammerfell
Redguard - Hammerfell

Gods
(Nine divines): Akatosh - The Dragon God of Time and the chief god of the pantheon
Arkay - God of Life and Death
Dibella - Goddess of Beauty
Julianos - God of Wisdom and Logic
Kynareth - Goddess of Nature
Mara - Mother Goddess and Goddess of Love
Stendarr - God of Mercy
Talos/Tiber Septim - God of War and Governance
Zenithar - God of Work and Commerce


Locations|
Hold | Capital city | Jarl
Eastmarch | Windhelm | Ulfric Stormcloak*
Falkreath | Falkreath| Siddgeir*
Haafingar Solitude‡ | Elisif the Fair
Hjaalmarch| Morthal |Idgrod Ravencrone*
The Pale | Dawnstar |Skald the Elder*
The Reach | Markarth | Igmund*
The Rift | Riften | Laila Law-Giver*
Winterhold | Winterhold | Korir*
Whiterun | Whiterun |Balgruuf the Greater


Factions:
Storm cloak-Rebellion
Imperials- Empire
The Dark Brother hood- Assassins.
The Thieves Guild-A group of thieves
The Companions- A group of warriors.
College Of Winterhold- A guild where mages practice magic.



Last edited by Murph on July 25th 2012, 00:27; edited 2 times in total
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Post by Goldenbudda21 July 24th 2012, 20:48

(Want to atleast try to get 3 so we can have a group...)
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Name: Xentaas Krexin
Rank/Position: Admiral
Faction: Rebel Alliance

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Post by Guest July 24th 2012, 20:59

Alright and can we make a two faction limit at a time.
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Post by Goldenbudda21 July 25th 2012, 10:58

And each player is allowed one traveling companion. This person is under the control of the rper. This person also is allowed two weapon preferences and any weapon you choose.
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Rank/Position: Admiral
Faction: Rebel Alliance

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Post by Goldenbudda21 July 25th 2012, 17:42

Well, I guess we will get this thing going.


Molegnar looked out over the water that stetched from Solitude to the surrounding areas. He recalled all the running he has done ever since the Companions started targeting him. The things he has had to do to survive, the innnocents he has had to kill, each one echoing in his mind...but he had to continue. If he stayed in one place for too long, the Companions would find him and he would be in worse trouble than he had ever been in before.

He dawn his armour. Nothing great, just some armor he earned in the Thieves Guild. The hood covering his head and his mask holding his all his face secret except his maroon eyes. Sheathed on his side were two Draven daggers that he has had since he was a child and his trust bow strung on his back.

He waited silently at teh Solitude stables and as the horse owner left to take a break, he gabbed up the horse closest to him and set off looking for a way he could end the hunt of the Companions...he had heard that a Dragonborn had become known recently, he was going to seek him/her out. They, if no one else would be able to help him.

//Murph, your the newly elected Dragonborn to start off with//
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Rank/Position: Admiral
Faction: Rebel Alliance

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Post by Guest July 25th 2012, 19:44

Talen was sitting in the tavern in riverwood having a bottle of nord mead. He had been moving around since he was let out of the orphanage in riften. Once he was done Talen dropped a couple of septims on the table and began to walk out the door and began walking north to whiterun. As he was walking over the bridge out of riverwood he was confronted by two thugs.

"Well look at this seems we got nord trying to cross our bridge" Said Thug #1 Stopping talen by putting his hand on his shoulder


"One this toll of yours will end now and two put your hand on me again and it wont be without cost." Said Talen.

"Well(Puts hid hand on his shoulder ) looks like we got a tuff guy what are you going to do abou.. ahhhh"Said thug #2.

Talen had unsheathed his blade and cut off the mans hand.

Talen looks to the other thug.

"Take your friend and leave this is your last chance"

But the thug did not listen instead he charged with his ax and as he swung at talen, talen quickly dodged the blow and sliced through the thugs left leg.

Looking at the thugs talen turned away and began walking to whiterun once again. Talen did not enjot to hurt people but if the time came he would do what he must. He sheathed his sword and grabbed his bow and arrows.

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Post by Goldenbudda21 July 26th 2012, 17:42

Molegnar traveld across the wilderness on his way to Whiterun. Even though that is where the Companions called their home, he still needed to go there becasue Whiterun was the focal point of Skyrim and so therefore, the Dragonborn was bound to go there eventually.

As he ventured farther, he was ambused by 3 bandits who had been taking toll for anyone who was on that road.
"Stop where you are. No one passes by here without paying a toll." The first bandit said. The man was very large and sported some ordinary leather armor but on his back sat a large steel great sword that was ready to be drawn at any time.

"How much is the tax, my good man?" Molegnar asked politely without moving.

"Well," one of the other bandits started, "we will take all your money, both your pretty little daggers and your bow and armor. How does that sound?"

Molegnar sat up striaght, "Okay, if you can take it." Molegnar got down from the stolen horse and drew his blades.

"Ill handle this." The largest bandit said as he drew the large blade from his back. The bandit rushed in with the sword held high and came down with a mighty blow that struck the ground. Molegnar had moved to quickly and dodged the blad and was already behind the man. The large sword stuck in the ground and before the man could get it out for another strike, Molegnar ahd slit his throat and was now facing the other two.

The other two rushed at him but again Molegnar was to fast and cut the back of ones knee, inableing him to move and had run his blade through the otehrs chest. One one bandit crawled on the ground trying to get away but Molegnar didnt tolerate those who threatened him. He withdrew his bow and with one shot, pinned the man to the ground with an arrow that entered into through the back of his skull.

Molegnar took the bandit's money and was back on his way as the wolves came to devour the three dead men.
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Join date : 2012-06-04
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Location : Waiting in the dark corner of your mind...
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Character sheet
Name: Xentaas Krexin
Rank/Position: Admiral
Faction: Rebel Alliance

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Post by Guest July 30th 2012, 23:42

Name: Garvak Harqenhoull

Appearance: Black hair and beard, both relatively long (think Aragorn, slightly longer beard). Skin is pale, but grimy and dirty.

Race: Nord

Gender: Male

Age:30

Weapon Preferences: Mage, single sword

Special Skills: Has a skill for surviving the harshest conditions of the wilderness.

Group

Persuasion: Seeks to advance his goals, which he believes will create a unified, improved world. By the general populace, cruel his motives seem many times.

Bio: Born south of Winterhold and north of Windhelm, his mother died in childbirth. His father was a mason for the College of Winterhold and worked on other construction projects in close proximity. Due to his fathers association with the college, Garvak learned through observation, listening, and practice to develop his magical skills. During his times of solitude after returning from large cities, he meditated on life, its purpose, and the motivations and desires of others. A mysterious figure, his character has become known in eastern Skyrim. Some support his views and even search him out simply to ask questions. Some despise him and perceive him as a threat to their way of life. He is currently ice fishing and pelt/fur hunting and will return home to his cabin soon after doing so for a fortnight.

(I will catch up with you after approval and a couple personal moves)
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Post by Goldenbudda21 July 31st 2012, 10:12

Approved
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Join date : 2012-06-04
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Name: Xentaas Krexin
Rank/Position: Admiral
Faction: Rebel Alliance

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Post by Guest August 4th 2012, 17:59

Talen had arrived in white run to to see imperial and storm cloaks civilians arguing and talen paid no mind and just continued walking towards the tavern.
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Post by Guest August 23rd 2012, 16:04

Name:Alexander

Race:Nord

Gender:Male

Age:29

likes to travel with a group.

weapon:single weapon,crossbow

Bio:Born in Elweyr he has a keen sense of hearing.he is a master at enchanting bows,and swords...for the right price that is.
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Post by Guest August 23rd 2012, 22:01

As Alexander woke up in his house in the rift. he looked behind him to see his wife. she was still asleep as he got up she said "going out love?" Alexander said "sorry I've got to make a blade for the child when he grows up." he looked down at his wife she was three months pregnant. he walked out of the house.
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Skyrim Based Rp Empty Tsidus the Breton

Post by Demetreus November 7th 2013, 22:02

Name: Tsidus
Race: Breton
Gender: Male
Age: Unkown 
Appearance: Shaved head, neat white beard, Ice Blue eyes and a Black swirl tattoo on left cheek
Weapon Preference: Staffs, magika
Special Skills: Destruction, restoration
Group or Solo: Co-Op (With 414)

Bio: Typically a good man, Tsidus is wise but weathered and surprisingly lively despite his aged appearance. He was born into a noble family in High Rock but left that life and his last name with it to help those less fortunate than himself. He often writes to a friend back in Daggerfall though. He now travels the frozen expanses of skyrim in search of knowledge and understanding, often stopping along the way to help those in need.


Last edited by Demetreus on November 9th 2013, 15:03; edited 2 times in total
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Location : England

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Post by Demetreus November 8th 2013, 02:38

   This day was not going to be a typical day. I knew that from the start. The air had a certain menace about it as I woke up that cold misty morning. Barely a week in Skyrim and I was already headed for trouble. I decided not to wait and find out what fate had in store for me, so I swiftly packed up my belongings and bed roll and prayed to Kynereth for calm winds then went on my way. 
   I couldn't help but admire the scenery, despite the fog, the woods were beautiful this time of year. With the soft tones of the autumn leafs and the thin blanket of snow placed delicately on top of them. There is nothing more sublime or tranquil. As I trudge through the snow I hear yelling not too far by. Despite the risk of walking into the unknown I decide to saddle my bag and find out what the ruckus is all about. Well boy was I in for the shock of my life.
   I found a small mound of snow by the side of a tree overlooking the scene below and decide to lay down there. As I peek my head over the pile of snow I see what looked like a group of bandits holding some unlucky folks by sword point, but on closer inspection I notice rebel and imperial insignias. The imperial soldiers had the small group of rebels surrounded, and it seemed the imperials intended to arrest them and cart them off to the next settlement. There was no bloodshed it seemed which I thought to be quite peculiar. Why had the rebels not fought to the death like their reputation suggested? This question did not go unanswered for long.
   As I followed the soldiers and their captors down the mountain pass I caught wind of some of the rebels talking to each other. "Damn these imperial bastards! How did they know where to find us?" Said a rather gruff sounding stormcloak.
"Keep quiet!" Retorted the guard.
"Who could have known we were escorting Jarl Ulfrick through the pass!?" Squeaked the female rebel. So that's what this is. The imperials some how found out of the rebel leaders movements and ambushed him as they exited the pass. I found this nearly hard to believe. That the civil war in skyrim was so close to an end, and just as I had arrived too. Despite what I had learned I felt I had to leave and move on. It was dangerous to hang around here. If I were to get caught some might think me a spy and shoot me on sight. So no cause to stand on ceremony I thought, and off I went. Eager to make progress I nearly ran down the rest of the pass on the way to Riverwood. Arriving not long after dusk.
   I thought it best that I hole up at the local inn. Fine people that ran the place. Didn't see much of the owner but I spoke often enough with the cook, Orgnar I think he was called. Nice lad, a little forward and rough but that was fine. I shared a mug of ale with him before I headed off to my room for the night. I was fast asleep almost as soon as my head hit the pillow and didn't wake up until noon the next day. After spending a few more septims on some fresh food I made my way out of the sleeping giant inn and back on the trail to Whiterun. Although stopping at  Whiterun wasn't originally part of my plans, I thought it wouldn't hurt to gather some more supplies on my way the the College of Winterhold. Besides, what's the worst that could have happened?
   
   


Last edited by Demetreus on November 11th 2013, 20:11; edited 1 time in total
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Posts : 36
Level : 3883
Reputation : 6
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Location : England

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Post by Guest November 9th 2013, 13:44

Name: Pyro Diavolos
Race: Imperial
Gender: Female
Age: 27
Appearance: Rather tall, long dark brown hair tied back, sea-green eyes w/ bright red war paint surrounding them. Wears her father's heavy imperial armour & officer helmet
Weapon Preference: Mainly uses a Glass sword (in right hand) & Leather shield (in left hand) but often relies on her trusty Long bow & steel arrows
Special skills: Superior battle knowledge, natural leadership abilities
Bio: Diavolos is often impulsive and hot tempered but always reliable when it counts. Prefers traveling solo or in small groups when not involved in a battle/war for the Imperials. Born/raised in the Imperial City while her father Pyro Vestiras worked in the White-Gold Tower. She relocated to Skyrim after the death of her father. Mother died shortly after her birth.
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Post by Guest November 9th 2013, 14:58

  I trudged through the deep snow as I traversed down the side of the Throat of the World towards Whiterun.  After all, the 7,000 steps were for the fools too cowardly and incompetent to take the more direct path down the side of the mountain.  Off in the distance I could see Dragonsreach, the home of Balgruuf the Greater, but more importantly, the location of the Bannered Mare, where a glass of fine wine and a warm bed awaited me.  My pace quickened but remained wary as I became determined to reach the city before dark.  The steep slopes of the mountain eventually gave way to a river that cut through the landscape. I followed it downstream a short ways until I came to a split. I crossed the bridge and followed the western waterway. Soon I felt dwarfed as the size of Dragonsreach loomed over me the closer I got.

  What must have been a dozen black dots danced in the distance. The sound of crackling accompanied bursts of lightning that brightened the darkening sky. I broke into a run knowing full well that few ventured outside the safety of the cities walls. As I got closer, I could make out a hooded mage being circled by a group of bandits. I drew my glass sword as I approached. They paid no attention to me, so before they even knew what had hit them, I quickly slashed, jabbed and hacked three of them down.

  I rose my shield, deflecting an attack from what appeared to be the leader. As he pulled his steel greatsword back for another strike, I parried with a bash to his nose with my buckler spinning towards him, expertly running my sword through his chest. I spun outward, pulling my blade out as I did, preparing myself for another foe to advance.

  Only four bandits remained. I met their eyes with a devilish glare, daring them to approach. One attempted to flee but caught a lightning bolt to the chest as the mage sent a blast his way. The two of us made short work of the marauders.

  Silently, I knelt next to one of them, wiping my blade on a clean bit of their shirt before sheathing it. I spared the few seconds to swipe their coin purses as payment for my services then turned to the mage while removing my helmet.

  "We should make haste to Whiterun. The wolves will smell the blood."

  The spellcaster proceeded to pull down his hood, "Do I know you? You look familiar."

  I breathed a sigh of relief seeing his weathered face, "Tsi, you old git, do you really not recognize me?"

  "Baby Pyro?! It is you! What are you doing in Skyrim young one?"

  "I haven't been a baby in a very very long time Tsi," I pointed out with slight undertones of annoyance. "There was nothing to keep me in Cyrodiil after my father died."

  "You will always be baby Po to me!" he retored with a chuckle.

  With a death glare, I silenced him before turning on my heel and started marching the remaining distance to Whiterun.

  "Was it something I said?" I heared him murmur to himself before yelling out, "Wait up Po!"

  Without slowing my pace, I called back, "If your legs moved as fast as your mouth, I wouldn't need to slow down."

  "Ah, haven't lost you're sense of humour I see."

  I remained silent as he ran to catch up and began telling me about what brought him to Skyrim. The guards opened the city gates as we approached. I lead the way to the Bannered Mare, stopping occasionally to acknowledge Ysolda and other familiar faces along the way. Once inside, Hulda greeted us warmly. I handed her a few septims as I asked for a room for the night and a hot meal while Tsi began shooting off questions about how long I had been in Skyrim, what I was doing there and a dozen other questions. I calmly answered most of them while we ate our venison and drank our wine.

  After a restful sleep, we stopped at stores around town for supplies. We started off at the Sky Forge where I sold my long bow and upgraded to an Eleven one that cost me 470 septims. "Expensive, but worth it," I thought to myself. We proceeded onto Belethor's General Goods, then made our way to Arcadia's cauldron and began our journey onto Dawnstar where Tsi and I would go our separate ways - him off to the east to the College of Winterhold, and me off to the west to Solitude to see General Tullius.
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Skyrim Based Rp Empty Tsidus Ep.2 (A 414 collaboration)

Post by Demetreus November 11th 2013, 22:55

   "Are you sure you want to travel together?" I asked as we prepared to leave the city.
"Why?" She said, "don't you trust meh?"
"Of course I... You know what, it doesn't matter, let's go." 
   We started to make our way out of the city. Pyro had just finished buying herself a new bow and I was eager to head off. As we made our way down to the gate I found myself thinking back to the Great War. Terrible times they were. So many died needlessly fighting off the the damn Aldmeri Dominion. Including the poor girls father. Tiras. It wasn't a slow death. Dying in the war wasn't as dignified or honourable as people thought.
   "Tsidus!" Pyro yells as I narrowly avoid a cart of cabbages being pushed by a rather disgruntled and unkept old man. "Sorry" I told the old man, "I was a little distracted".
"What was that about Tsi'" Pyro asked.
"It's nothing, girl" I retorted gruffly. Pyro seemed to walk a little more brisk after that. Obviously she was a little taken aback by what I had said. I thought about apologising but as we walked through the gates out of Whiterun I decided against it. As we made made our way north, past the junction by the river, we happened upon a giant strolling past us on the road herding a single cow to his camp. Whilst he seemed friendly enough we steered clear of the road to give him some room. We were by no means prepared to defend ourselves from the onslaught of a 15ft giant. 
   As we moved back on the path we heard some shouting in the distance. It was midday already and we had not made it one mile from Whiterun. Despite our slow progress though I thought we had better go and see if whoever was shouting needed our help. It seemed the noise was coming from dead ahead at Whitewatch tower. And as we drew closer we could see it was another group of bandits attacking the small detachment of soldiers at the tower. "You think we can handle these jokers?" I asked Po eagerly. "Hell yeah!" She shouts as she charged into the fray.
   As she lunged toward her first victim, a hapless boy barely out of his teens, the air crackled as I let loose white hot lightning bolts aimed at the bandit leader. The first flew by his head, missing by mere inches, but the second one found its mark squarely on his face. He screened for several moments before he fell to the ground dead as a door nail. As I looked around I noticed Pyro yelling with glee having already expertly dispatched two of the bandits with he trusty blade. As we group up with the rest of the guards we turn to face the remaining foes. With a look of sheer terror on their faces the other bandits turned and fled the battle. The soldiers roared with glee having faced off and survived what was surely going to be their last battle. They thanked us generously with a few bottles of wine and a purse of gold for our good dead. And we left the guards of Whitewatch tower with full hearts, coin purses and ego's. So sure that we were invincible that day we headed off into the frozen north of Skyrim, unto Dawnstar, unaware of what lay ahead. 
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